Some Upcoming Talks in Europe

Happy new year! I’ve got some talks coming up this winter and spring that you may be interested in. In both of them I’ll be talking more about building strong engineering teams and how we build with Agile and Lean at Spotify.

Software 2014
Oslo, Norway - February 26-27, 2014

This is the yearly conference of the Norwegian Computer Society. I’ll be talking as part of the Lean development track. My talk is on Wednesday at 9:45.

Sud Web 2014
Toulouse, France - May 16-17, 2014

The format of this conference looks really great. I’m excited that they asked me to speak. I’ll have more details as the date approaches.

If you are attending either of the conferences above, let me know in the comments or over twitter. Really looking forward to meeting up with people.

My Slides From My BBC Develop Keynote

I had a great time at the BBC Develop conference in London this week. The BBC were gracious hosts, the audience had some good (and not too easy questions) and the program had some really good talks; so I learned quite a bit and met some excellent folks. Special thanks to Tanya Rai, Colin Savage, and Simon Stevenson at the BBC for inviting me and putting on a great day.

Posted my GTC 2010 on using GPGPU techniques in commercial software talk to slideshare

The best part of this talk was getting a nice write-up on anandtech (one of my go-to sites). You can also find this talk synced to a recording of me speaking on NVidia’s site.

Speaking at the AMD Fusion Developer Summit – June

If you are planning on attending the AMD Fusion Developer Summit in Bellevue, WA in June, come see me talk about Pixel Bender (probably for the last time!) with Bob Archer. Here is the description of the session:

Pixel Bender is a domain-specific image processing language created by the Adobe Image Foundation, and includes a runtime designed to work well across heterogeneous hardware, scaling efficiently for multiple cores. This runtime currently ships in a number of Adobe’s flagship products. Bob Archer, Technical Lead, and Kevin Goldsmith, Engineering Manager, will talk about the design of the language, compilers, and runtime. They will also discuss how the Adobe system can incorporate complimentary technologies like OpenCL and can scale to accommodate new hardware paradigms like the AMD Fusion processors.

Hope to see you there!

Upcoming talks and events

(all times/dates are PST)

I have a few conference talks and such in the next couple weeks, so I thought I’d send out some pointers.

If you are attending the Intel Developer Forum in San Francisco, I’ll be speaking on a panel discussing how to educate the next generation of computer scientists for the new paradigms of parallel processing. The Panel is called “Parallelism and Education: Navigating Through a Sea of Cores”, the session is on Monday 9/13 at 11am, right after the keynote. I’ve written about this session last month.

On Tuesday, September 14th, around noon, I’ll be appearing live on Intel Software Network TV, you can watch here.

Later that evening, I’ll be hosting a Pixel Bender Meetup at 6pm at the Mars Bar in San Francisco. All Pixel Bender developers are welcome to join me and talk Pixel Bender. More info and directions here.

The next week, I’ll be speaking at the NVidia Graphics Technology Conference in San Jose. My session is on Thursday, September 23rd at 11am and it is called “GPGPU in Commercial Software: Lessons From Three Cycles of the Adobe Creative Suite.” More information here.

If you attending IDF or GTC or you’ll be in San Francisco on the 14th, come by and say “hi!” Otherwise, I’m hoping that I’ll be able to post video or slides from my sessions soon after.

Of course, I’ll be at MAX as well and may have some surprising things there, but I can’t talk about that yet 🙂