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<channel>
	<title>Puppies, Flowers, Rainbows and Kittens</title>
	<atom:link href="http://blog.kevingoldsmith.com/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.kevingoldsmith.com</link>
	<description>Sarcasm and vitriol wrapped in a twee bow.</description>
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		<title>Dear Alaska Airlines and Apple Computer&#8230;</title>
		<link>http://blog.kevingoldsmith.com/2010/06/18/dear-alaska-airlines-and-apple-computers/</link>
		<comments>http://blog.kevingoldsmith.com/2010/06/18/dear-alaska-airlines-and-apple-computers/#comments</comments>
		<pubDate>Sat, 19 Jun 2010 05:09:58 +0000</pubDate>
		<dc:creator>kevin</dc:creator>
				<category><![CDATA[Apple]]></category>
		<category><![CDATA[alaska]]></category>
		<category><![CDATA[customer service]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://blog.kevingoldsmith.com/?p=839</guid>
		<description><![CDATA[Yes, I&#8217;m an idiot. I left a valuable piece of my property on your plane, Alaska. I know that you are not responsible for items left behind, it&#8217;s my fault, not yours. However, that was the last flight of the day and the item in question was out of sight of other passengers, but my [...]]]></description>
			<content:encoded><![CDATA[<p>Yes, I&#8217;m an idiot. I left a valuable piece of my property on your plane, Alaska. I know that you are not responsible for items left behind, it&#8217;s my fault, not yours.</p>
<p>However, that was the last flight of the day and the item in question was out of sight of other passengers, but my newspaper was sticking out, which meant that it was likely that the seat pocket would be examined in cleaning. It&#8217;s extremely likely that my property was picked up by one of your employees either after the flight or in the morning before the next one. I immediately registered with your web site for the item in question, identifying not only the flight, but the seat (thanks for not posting a phone number, but only an impersonal web page. It really shows how much you care). So, given that this kind of thing happens all the time, I did hope that there was a chance I would get it back. It was a long shot, to be sure, but not a non-zero one.</p>
<p>Now you Apple, thank you for creating the mechanism so that I could track my device, send a message to it, lock it and wipe it. In this case, I can&#8217;t locate it or send a message to it as it was on airplane mode. So, most likely, whoever has it has either wiped it, failed the login and had it wipe itself, or is trying to hack it (or fence it). Since, by your own definition, <a href="http://news.cnet.com/8301-13579_3-20003446-37.html">the device is now stolen property</a>, maybe you could let me know when someone else tries to use it after it has been reset? No, of course, you can&#8217;t do that. Doing that would mean that you might be liable in all sorts of ways, right? There are so many ways that some mechanism could go wrong like that, that your corporate council decided it was best not to get involved. Even though you could actually immediately notify me the minute that the device registered to me with the unique ID you use to track your customer&#8217;s devices popped up again. This actually works out better for you, because now you&#8217;ll have sold me the same device <em>twice</em>.</p>
<p>So, yup, I can now troll the net looking for the device myself in a time-consuming, frustrating and fruitless attempt while constantly reminding myself of my own mistake. I wasn&#8217;t that fond of it in the first place, but I actually need it for a project, so I&#8217;m not left with much choice. I&#8217;ll need to file this as<a href="http://blog.kevingoldsmith.com/2010/03/30/a-tale-of-two-customer-support-experiences/"> just another case of crappy customer service</a>.</p>
<p>Thanks for nothing guys!</p>
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		<item>
		<title>A Kettle of Fish (Vancouver BC)</title>
		<link>http://blog.kevingoldsmith.com/2010/06/10/a-kettle-of-fish-vancouver-bc/</link>
		<comments>http://blog.kevingoldsmith.com/2010/06/10/a-kettle-of-fish-vancouver-bc/#comments</comments>
		<pubDate>Fri, 11 Jun 2010 05:53:12 +0000</pubDate>
		<dc:creator>kevin</dc:creator>
				<category><![CDATA[Good and Bad Eating]]></category>
		<category><![CDATA[bc]]></category>
		<category><![CDATA[british columbia]]></category>
		<category><![CDATA[fish]]></category>
		<category><![CDATA[restaurant]]></category>
		<category><![CDATA[seafood]]></category>
		<category><![CDATA[vancouver]]></category>

		<guid isPermaLink="false">http://blog.kevingoldsmith.com/?p=835</guid>
		<description><![CDATA[Reading the reviews of this restaurant, I was unsure what to expect. It sounded like it was decorated like an antique store. The food decent, but not amazing; uneven and over-priced. I have to say I was very pleasantly surprised. The atmosphere was indeed distinctive and unusual, but not overbearing. The dining room was open, [...]]]></description>
			<content:encoded><![CDATA[<p>Reading the reviews of this restaurant, I was unsure what to expect. It sounded like it was decorated like an antique store. The food decent, but not amazing; uneven and over-priced.</p>
<p>I have to say I was very pleasantly surprised. The atmosphere was indeed distinctive and unusual, but not overbearing. The dining room was open, light and inviting, the bar cozy and dark. There were certainly some antique touches and lots of big plants, but it felt more like the Palm Court at the Plaza in New York or the Laurel Court at the Fairmont in San Francisco rather than your great grandma&#8217;s dining room.</p>
<p>The food was also better than expected. My seafood fritter appetizer had been allowed to go cold in the pass-through and was not impressive, but my dining companions&#8217; fried oysters were hot and quite good. However, my halibut main course was cooked perfectly; the inside tender and the outside with a nice thin crust. The others had the Salmon and also enjoyed their meals. For desert, I had a coconut pudding that was a bit sweet but which I had no problem finishing.</p>
<p>The service was good, attentive, but not overbearing. The staff friendly, but not obsequious. The prices were a bit high, but not unreasonable.</p>
<p>I think that this would be a good restaurant to try when looking for something a little different, something unique.</p>
<p><a href="http://www.urbanspoon.com/r/14/180979/restaurant/Downtown/A-Kettle-of-Fish-Vancouver"><img alt="A Kettle of Fish on Urbanspoon" src="http://www.urbanspoon.com/b/link/180979/minilink.gif" style="border:none;width:130px;height:36px" /></a></p>
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		<item>
		<title>New Flash Experiment posted: Image Navigation via Overlay</title>
		<link>http://blog.kevingoldsmith.com/2010/05/12/new-flash-experiment-posted-image-navigation-via-overlay/</link>
		<comments>http://blog.kevingoldsmith.com/2010/05/12/new-flash-experiment-posted-image-navigation-via-overlay/#comments</comments>
		<pubDate>Wed, 12 May 2010 09:03:05 +0000</pubDate>
		<dc:creator>kevin</dc:creator>
				<category><![CDATA[Software Engineering]]></category>
		<category><![CDATA[actionscript]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[experiments]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[flex]]></category>
		<category><![CDATA[HCI]]></category>
		<category><![CDATA[image]]></category>
		<category><![CDATA[processing]]></category>
		<category><![CDATA[ui]]></category>
		<category><![CDATA[user interface]]></category>
		<category><![CDATA[XD]]></category>

		<guid isPermaLink="false">http://blog.kevingoldsmith.com/?p=827</guid>
		<description><![CDATA[I&#8217;ve been working on a lot of Pixel Bender experiments and wanted a nice UI to allow zooming in to examine the effected pixels. I decided to use the method of having an overlaid box on a scaled version of the image that corresponds to a zoomed separate display. I looked around and found some [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.kevingoldsmith.com/labs/ImageNavDemo/"><img class="alignleft" title="Image Navigation demo" src="http://www.kevingoldsmith.com/labs/ImageNavDemo.jpg" alt="screenshot" width="200" height="200" /></a> I&#8217;ve been working on a lot of Pixel Bender experiments and wanted a nice UI to allow zooming in to examine the effected pixels. I decided to use the method of having an overlaid box on a scaled version of the image that corresponds to a zoomed separate display. I looked around and found some nice sample code on <a href="http://www.flexer.info/2008/10/16/how-to-crop-and-resize-an-image-used-as-background-for-canvas/">FLEX{er}</a> written by Stelian Crisan. I mostly added nice UI to adjust the parameters in his code.</p>
<p><a href="http://www.kevingoldsmith.com/labs/ImageNavDemo/">The experiment is posted on the labs area of my site.</a></p>
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		<item>
		<title>Apple&#8217;s way or the highway</title>
		<link>http://blog.kevingoldsmith.com/2010/05/05/apples-way-or-the-highway/</link>
		<comments>http://blog.kevingoldsmith.com/2010/05/05/apples-way-or-the-highway/#comments</comments>
		<pubDate>Thu, 06 May 2010 06:54:51 +0000</pubDate>
		<dc:creator>kevin</dc:creator>
				<category><![CDATA[Apple]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[industry]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://blog.kevingoldsmith.com/?p=823</guid>
		<description><![CDATA[The Daily Show With Jon Stewart Mon &#8211; Thurs 11p / 10c Appholes www.thedailyshow.com Daily Show Full Episodes Political Humor Tea Party Is Apple jumping on the crazy train? I liked this article on Newsweek: Apple vs. Everybody: The company&#8217;s epic battle over a missing iPhone is only the latest in series of contretemps. It&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<table style='font:11px arial; color:#333; background-color:#f5f5f5' cellpadding='0' cellspacing='0' width='360' height='353'>
<tbody>
<tr style='background-color:#e5e5e5' valign='middle'>
<td style='padding:2px 1px 0px 5px;'><a target='_blank' style='color:#333; text-decoration:none; font-weight:bold;' href='http://www.thedailyshow.com'>The Daily Show With Jon Stewart</a></td>
<td style='padding:2px 5px 0px 5px; text-align:right; font-weight:bold;'>Mon &#8211; Thurs 11p / 10c</td>
</tr>
<tr style='height:14px;' valign='middle'>
<td style='padding:2px 1px 0px 5px;' colspan='2'><a target='_blank' style='color:#333; text-decoration:none; font-weight:bold;' href='http://www.thedailyshow.com/watch/wed-april-28-2010/appholes'>Appholes</a></td>
</tr>
<tr style='height:14px; background-color:#353535' valign='middle'>
<td colspan='2' style='padding:2px 5px 0px 5px; width:360px; overflow:hidden; text-align:right'><a target='_blank' style='color:#96deff; text-decoration:none; font-weight:bold;' href='http://www.thedailyshow.com/'>www.thedailyshow.com</a></td>
</tr>
<tr valign='middle'>
<td style='padding:0px;' colspan='2'><embed style='display:block' src='http://media.mtvnservices.com/mgid:cms:item:comedycentral.com:307953' width='360' height='301' type='application/x-shockwave-flash' wmode='window' allowFullscreen='true' flashvars='autoPlay=false' allowscriptaccess='always' allownetworking='all' bgcolor='#000000'></embed></td>
</tr>
<tr style='height:18px;' valign='middle'>
<td style='padding:0px;' colspan='2'>
<table style='margin:0px; text-align:center' cellpadding='0' cellspacing='0' width='100%' height='100%'>
<tr valign='middle'>
<td style='padding:3px; width:33%;'><a target='_blank' style='font:10px arial; color:#333; text-decoration:none;' href='http://www.thedailyshow.com/full-episodes/'>Daily Show Full Episodes</a></td>
<td style='padding:3px; width:33%;'><a target='_blank' style='font:10px arial; color:#333; text-decoration:none;' href='http://www.indecisionforever.com'>Political Humor</a></td>
<td style='padding:3px; width:33%;'><a target='_blank' style='font:10px arial; color:#333; text-decoration:none;' href='http://www.thedailyshow.com/videos/tag/Tea+Party'>Tea Party</a></td>
</tr>
</table>
</td>
</tr>
</tbody>
</table>
<p>Is Apple jumping on the crazy train?</p>
<p>I liked this article on Newsweek: <a href="http://www.newsweek.com/id/237186">Apple vs. Everybody: The company&#8217;s epic battle over a missing iPhone is only the latest in series of contretemps.</a></p>
<blockquote><p>It&#8217;s the kind of attention that Apple, long a media darling, isn&#8217;t used to. Apple&#8217;s control-freak nature didn&#8217;t matter as much when it was a plucky underdog. Yes, Jobs was a demanding boss and a finicky perfectionist—but he created great products. We rooted for Apple, and wanted it to survive. Apple seemed like the anti-Microsoft, a company that was on our side. But this year Apple will do nearly $60 billion in sales, and its market value stands at $240 billion—the third-largest in the United States, bigger than Coca-Cola and Pepsi combined. Any company that big can seem a little scary. So when police start breaking down doors over a lost phone, it&#8217;s a PR disaster, especially for Apple. The company works hard to cultivate a counterculture image, with ads that have featured Gandhi and John Lennon, not to mention the &#8220;I&#8217;m a Mac&#8221; hipster. Yet lately Apple has started to look like the big bully of the tech industry, the kid who doesn&#8217;t play well others. Over the long haul, that can put customers off.</p></blockquote>
<p>It definitely can put developers off (including this one), and when your platform has a lot of competitors gunning for it and a slim percentage of the desktop market, putting off developers is not really a very good idea. Apple is betting the company on their new strategy of a tightly controlled ecosystem where they make a small amount off of every transaction and act as intermediaries between content producers and developers and their customers. It will either be fantastically successful or Apple will crash and burn in a spectacular fashion. Only time will tell.</p>
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		<item>
		<title>Moving to scrum: changes</title>
		<link>http://blog.kevingoldsmith.com/2010/05/01/moving-to-scrum-changes/</link>
		<comments>http://blog.kevingoldsmith.com/2010/05/01/moving-to-scrum-changes/#comments</comments>
		<pubDate>Sun, 02 May 2010 04:35:35 +0000</pubDate>
		<dc:creator>kevin</dc:creator>
				<category><![CDATA[Software Engineering]]></category>
		<category><![CDATA[agile]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[scrum]]></category>
		<category><![CDATA[software]]></category>

		<guid isPermaLink="false">http://blog.kevingoldsmith.com/?p=817</guid>
		<description><![CDATA[So we started this product cycle with two geographically-dispersed mixed-discipline scrum teams on two week sprints. Specifically, the geographical co-mingling was designed to break up some of the silos that had built up on the team due to the existing functional teams being in different cities. By the third sprint, we&#8217;ve now switched back to [...]]]></description>
			<content:encoded><![CDATA[<p>So we started this product cycle with two geographically-dispersed mixed-discipline scrum teams on two week sprints. Specifically, the geographical co-mingling was designed to break up some of the silos that had built up on the team due to the existing functional teams being in different cities. By the third sprint, we&#8217;ve now switched back to scrum teams that mimic the original functional and geographic splits and are now on four week cycles. This has made cross-team communication more difficult, but has made everyone a lot happier by keeping the scrum meetings more relevant to everyone on the team. I can definitely see why people like this more, it lets people focus on what they are doing, but I do think we are losing something by not spreading the knowledge of the different parts of the project around the team. Also, not having multiple functional areas represented in the scrum meetings means that some fresh perspectives are lost in any of the technical discussions that come up. Over the next few sprints we&#8217;ll try this out and see if this is working. I think this will probably be what we stick with, and we&#8217;ll need to address the cross-team communication issues separately.</p>
<p>Switching to four week sprints was mostly to reduce the amount of time spent in the scrum meetings themselves relative to the amount of working time. Between planning poker, retrospectives and sprint planning, a lot of time is lost to the process itself in a two week sprint. For a team used to working on 6 week sprints, fitting stories into 2 week chunks was also difficult. I like the idea of two week sprints, but in practice, it was difficult for a team that is new to scrum. We&#8217;ll maybe try 2 week sprints in a future product cycle.</p>
<p>We still haven&#8217;t switched to our planned internally created scrum tool which itself makes things difficult. Our backlog is an excel spreadsheet and our tracking is all on Wikis. Hopefully, we&#8217;ll be converted over to the tool by the next sprint, which should make life a bit easier on me and the scrum master.</p>
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		<item>
		<title>Pixel Bender Synthesizer Experiment</title>
		<link>http://blog.kevingoldsmith.com/2010/04/23/pixel-bender-synthesizer-experiment/</link>
		<comments>http://blog.kevingoldsmith.com/2010/04/23/pixel-bender-synthesizer-experiment/#comments</comments>
		<pubDate>Sat, 24 Apr 2010 01:18:13 +0000</pubDate>
		<dc:creator>kevin</dc:creator>
				<category><![CDATA[Software Engineering]]></category>
		<category><![CDATA[actionscript]]></category>
		<category><![CDATA[adobe]]></category>
		<category><![CDATA[audio]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[flex]]></category>
		<category><![CDATA[pbj]]></category>
		<category><![CDATA[pixel bender]]></category>
		<category><![CDATA[pixelbender]]></category>
		<category><![CDATA[processing]]></category>
		<category><![CDATA[signal]]></category>

		<guid isPermaLink="false">http://blog.kevingoldsmith.com/?p=808</guid>
		<description><![CDATA[The subject of using Pixel Bender for audio processing on the Flash platform comes up a lot. Audio processing is very processor-intensive and math-heavy, so it would seem natural to leverage Pixel Bender to improve performance of audio within a SWF. At some point, last year, I was talking to Justin Everett-Church about doing a [...]]]></description>
			<content:encoded><![CDATA[<p>The subject of using Pixel Bender for audio processing on the Flash platform comes up a lot. Audio processing is very processor-intensive and math-heavy, so it would seem natural to leverage Pixel Bender to improve performance of audio within a SWF. At some point, last year, I was talking to Justin Everett-Church about doing a demo for Flash Player 10.1 multi-touch features. A synth seemed like a good idea, and it would let me kill two birds with one stone. So I coded up a synth (with a lame Flex UI) and Justin took that and made it pretty and added multi-touch support. That 2nd part of the demo never worked out the way we meant it too (missed the MAX 2009 keynote by <em>this much</em>). After that, I planned on cleaning up the code and posting it, but I got busy shipping CS5 and well, 7 months later, I finally got around to posting it. Right now it is just the playable demo with the crummy Flex UI.</p>
<p>It is a total processor hog, on purpose. I basically wanted to use it to push the limit of what could be done in the player, so I kept adding more filters and processors to it until the audio started to break up on my Core Duo 2 Mac Book Pro and then stepped back just a little. It turns out that you can actually do a ton of audio processing interactively in the player leveraging Pixel Bender. This was also designed to run as an AIR app, which means that if you really want to play with it, close all your other tabs. Really.</p>
<p><a title="Pixel Bender Synth" href="http://www.kevingoldsmith.com/labs/PBSynth-v1/"><img class="alignnone size-medium wp-image-809" title="pbSynthV1" src="http://blog.kevingoldsmith.com/wp-content/uploads/2010/04/pbSynthV1-300x184.jpg" alt="UI for synth" width="300" height="184" /></p>
<p>Pixel Bender Synth Experiment</a><br />
<span id="more-808"></span><br />
I&#8217;ll be posting all the code on the page eventually.</p>
<p>Some techy details:</p>
<ul>
<li>Each Pixel Bender shader is encapsulated within an Actionscript class and launched via a ShaderJob.</li>
<li>Each Pixel Bender filter processes two samples at once to double throughput.</li>
<li>The synth uses three Pixel Bender Shaders as does the Reverb, the other filters use one.</li>
<li>The delay-based filters (reverb/delay) are using simple bit-bucket style delay in actionscript, but the delayed signals are mixed back with the main signal via Pixel Bender shaders.</li>
<li>All signal paths are stereo. When mixing two stereo inputs, a pixel4 representing the 2 sets of stereo channels is used. When processing/generating a single stereo signal, a pixel4 representing two sequential stereo samples is used.</li>
<li>The filters are ordered as such:<br /><a href="http://blog.kevingoldsmith.com/wp-content/uploads/2010/04/Pixel-Bender-Synth.png"><img class="alignnone size-medium wp-image-810" title="Pixel Bender Synth Block Diagram" src="http://blog.kevingoldsmith.com/wp-content/uploads/2010/04/Pixel-Bender-Synth-245x300.png" alt="Pixel Bender Synth Block Diagram" width="245" height="300" /></a></li>
</ul>
<p>Will post more info soon. Ask any questions in the comments. Thanks!</p>
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		<title>Section 3.3.1 is not new behaviour from Apple</title>
		<link>http://blog.kevingoldsmith.com/2010/04/15/section-3-3-1-is-not-new-behaviour-from-apple/</link>
		<comments>http://blog.kevingoldsmith.com/2010/04/15/section-3-3-1-is-not-new-behaviour-from-apple/#comments</comments>
		<pubDate>Thu, 15 Apr 2010 17:06:01 +0000</pubDate>
		<dc:creator>kevin</dc:creator>
				<category><![CDATA[Apple]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Software Engineering]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[industry]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://blog.kevingoldsmith.com/?p=797</guid>
		<description><![CDATA[[disclaimer: I am an Adobe employee and an Adobe and Apple shareholder, my opinions are my own and not those of my employer.] Like the rest of the software industry, I&#8217;ve been pondering what the effect section 3.3.1 of the iPhone 4.0 SDK will have. I had fully been planning to make an iPhone application [...]]]></description>
			<content:encoded><![CDATA[<p>[<em>disclaimer: I am an Adobe employee and an Adobe and Apple shareholder, my opinions are my own and not those of my employer.</em>]</p>
<p>Like the rest of the software industry, I&#8217;ve been pondering what the effect section 3.3.1 of the iPhone 4.0 SDK will have. I had fully been planning to make an iPhone application at some point. I had planned to do the initial version with Flex to prototype, but then also spend time doing a Cocoa version to better learn that SDK for myself. This iPhone 4.0 SDK announcement honestly has me questioning if I do really want to develop for the iPhone. Not just because of a higher-minded sense of indignity at Apple&#8217;s lack of openness of their platform, but rather because of that combined with their somewhat arbitrary and opaque app store approval process. Could I spend months of my spare time learning ObjectiveC and working on an iPhone application only to have that time be a complete waste if the App store reviewers decide that they don&#8217;t want that app in the store?</p>
<p>Thinking about it this morning, I realized that not only was Apple&#8217;s move to lock in developers nothing new, but that I&#8217;d already written about it before (in fact, I&#8217;ve been blogging about it since almost the day I started doing professional development for the Macintosh): <a href="http://blog.kevingoldsmith.com/2008/03/06/iphone-sdk-the-carrot-for-cocoa-the-stick-for-flash/">iPhone SDK: The carrot for Cocoa, the stick for Flash</a>, <a href="http://blog.kevingoldsmith.com/2007/06/15/the-difference-between-being-an-apple-developer-and-a-microsoft-developer/">The difference between being an Apple developer and a Microsoft developer</a>, <a href="http://blog.kevingoldsmith.com/2006/08/12/developers-developers-developers-developers/">Developers Developers Developers Developers</a>.</p>
<p><a href="http://daringfireball.net/2010/04/why_apple_changed_section_331">Gruber had the motivation right</a>, I think, but I also think he got the ramifications wrong. Since Steve returned to Apple, they have been applying the screws tighter and tighter to their developers, trying to get them to lock in. It was somewhat indirect at first, but the long term implication was clear: &#8220;We&#8217;ll tell you how to develop for our platform, if you do as we say, then you&#8217;ll be fine. If you don&#8217;t do it the way we tell you, your life will be a never-ending stream of headaches.&#8221; The move to Intel (forcing all developers onto X-Code and a big rewrite of any PPC-assembly) was step one, the move to 64-bit (dropping support for Carbon after promising it) was step two. The iPhone 4.0 SDK is just the most obvious move in this process because it basically spells it out. You no longer have a choice: it is Apple&#8217;s way or the highway. The problem is the App store. On the Mac, I control my own distribution. On the iPhone platform, Apple does. That means that they no longer have to negotiate with their developers, they can now finally dictate to them.</p>
<p>As a developer, this makes the iPhone platform a lot less attractive because I also can&#8217;t be sure that they won&#8217;t change the terms again. Once I&#8217;m locked in, I&#8217;m locked in. Apple can do whatever they want and I&#8217;m forced to rewrite my apps or get forced out. As someone who writes software for a living, this scares the crap outta me.</p>
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<p>Here are some other blog posts that I thought were good reading around this:<br />
<a href="http://radar.oreilly.com/2010/04/the-ipad-isnt-a-computer-its-a.html">The iPad isn&#8217;t a computer, it&#8217;s a distribution channel (O&#8217;Reilly Radar)</a><br />
<a href="http://37signals.com/svn/posts/2273-five-rational-arguments-against-apples-331-policy">Five rational arguments against Apple&#8217;s 3.3.1 policy (37 Signals blog)</a></p>
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		<title>Wow, did Apple get the industrial design wrong on the iPad</title>
		<link>http://blog.kevingoldsmith.com/2010/04/13/wow-did-apple-get-the-industrial-design-wrong-on-the-ipad/</link>
		<comments>http://blog.kevingoldsmith.com/2010/04/13/wow-did-apple-get-the-industrial-design-wrong-on-the-ipad/#comments</comments>
		<pubDate>Wed, 14 Apr 2010 05:08:21 +0000</pubDate>
		<dc:creator>kevin</dc:creator>
				<category><![CDATA[Apple]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://blog.kevingoldsmith.com/?p=792</guid>
		<description><![CDATA[I&#8217;m trying to write this on an iPad, thankfully one that I didn&#8217;t buy. Like many, I was intrigued when it was first announced. I&#8217;m a fan of Apple, if not a fanboy. There was a lot I&#8217;d been hoping for in the iPad announcement, most of which I didn&#8217;t get, but I still had [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m trying to write this on an iPad, thankfully one that I didn&#8217;t buy. Like many, I was intrigued when it was first announced. I&#8217;m a fan of Apple, if not a fanboy. There was a lot I&#8217;d been hoping for in the iPad announcement, most of which I didn&#8217;t get, but I still had some hopes for the device. I didn&#8217;t have enough blind faith to pre-order one though.</p>
<p>I&#8217;ve been using this iPad for less than a day, so maybe my opinions will change, but I don&#8217;t know how. My primary complaints so far are not about the software or the lack of features. My primary complaint is about the form factor. It is really bad, almost unusable on it&#8217;s own.</p>
<p>The iPad is too heavy to be held in one hand for too long. Even if you could hold it in one hand, the keyboard is then too wide to type with and difficult to type with more than one finger at a time. If held with two hands, it is too wide to type with your thumbs (phone-style) even vertically.</p>
<p>Since it is too heavy to hold in your hands for too long, you need to brace it on something. If you are sitting, you have to slouch or sit in an awkward position to brace it on your knee. Right now, I am having to sit cross-legged on the couch with two pillows on my lap to prop the iPad up in a semi-comfortable position. If you are sitting at a table, the rounded back of the iPad makes it difficult to use on a flat surface.</p>
<p>The iPad screen itself is wonderful, but the nature of the device itself means that it will be continually covered in fingerprint smudges that have to be wiped off.</p>
<p>Watching a movie makes the screen quality really shine, but also showcases the poor design. If you are holding the device in landscape mode (which is the logical way for video watching), you have a problem. If you hold the device so that the home button is to the right, your hands are either resting on top of the on/off button and the speaker grill or your left hand is blocking the headphone port. If you are holding the screen with the home button on your left, you are resting the bottom of the device on the volume rocker.</p>
<p>I hope that Apple addresses these flaws in future version, but I really have to say that so far, the iPad is really inferior in usability to the iPhone in my experience.</p>
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		<title>A tale of two customer support experiences</title>
		<link>http://blog.kevingoldsmith.com/2010/03/30/a-tale-of-two-customer-support-experiences/</link>
		<comments>http://blog.kevingoldsmith.com/2010/03/30/a-tale-of-two-customer-support-experiences/#comments</comments>
		<pubDate>Wed, 31 Mar 2010 04:55:33 +0000</pubDate>
		<dc:creator>kevin</dc:creator>
				<category><![CDATA[Meta]]></category>
		<category><![CDATA[elgato]]></category>
		<category><![CDATA[entertainment]]></category>
		<category><![CDATA[htpc]]></category>
		<category><![CDATA[logitech]]></category>
		<category><![CDATA[quality]]></category>
		<category><![CDATA[tv]]></category>

		<guid isPermaLink="false">http://blog.kevingoldsmith.com/?p=788</guid>
		<description><![CDATA[I&#8217;ve been putting together a mac mini-based home theater PC. I was going to post on it when I got it finished, but instead I have a different story. Putting it together, I bought a few components and two different ones failed within two weeks (two weeks of each other and two weeks of opening [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve been putting together a mac mini-based home theater PC. I was going to post on it when I got it finished, but instead I have a different story.</p>
<p>Putting it together, I bought a few components and two different ones failed within two weeks (two weeks of each other and two weeks of opening their boxes). One was the Elgato EyeTV Hybrid. A USB-based TV tuner to record over-the-air digital TV. The other failed component was a Logitech DiNovo Edge (Mac Edition) bluetooth keyboard. Both of these are fairly pricey components, and are each somewhat critical for an HTPC.</p>
<p>The EyeTV just stopped being recognized by the computer. It worked fine for a few days and then poof. Dead. It happened right around the same time I did my first over-the-wire software update from them. I can&#8217;t say that it definitely was the software update, but very little else changed between when it was working and when it wasn&#8217;t. Rolling back to the previous software helped not-at-all. The computer doesn&#8217;t even see the EyeTv when it is plugged into the computer. For a device that is basically a few days old, this is a pretty crappy user experience. I contacted Elgato and they responded pretty quickly. After asking me the &#8220;dumb user&#8221; questions, they promised to send me a replacement quickly with a return label for me to return the dead unit. That was almost a week ago and I still haven&#8217;t received the new unit. Tomorrow it will be a week. That is unacceptable, I think, but I do like that they basically send you the replacement first and ask that you return the dead one.</p>
<p><span id="more-788"></span>The DiNovo keyboard was a different story. I removed it from the box, charged it successfully once and haven&#8217;t been able to charge it successfully again. I get an error light when I try. I looked on the Logitech forum and saw many other users having this same problem TWO YEARS AGO. This is has been a problem for a long time and Logitech haven&#8217;t fixed it yet. This is also unacceptable. I own a lot of logitech gear, but this keyboard is the most expensive thing I&#8217;ve gotten from them and it kind of sucks that it was nearly DOA. Logitech also had a bit of a less-friendly customer support experience. Where Elgato was basically &#8220;fix the problem and work it out later&#8221;, Logitech was all about &#8220;prove to us that you deserve a fix.&#8221; They also demand that you ship them back the defective unit before they ship you a replacement. This means that if I didn&#8217;t have another keyboard, my computer would be useless for A FEW WEEKS while I wait for them to receive my very expensive keyboard and then send me a new one. That is lame.</p>
<p>We&#8217;ll see how long it takes between reporting the issue to the companies to receiving replacements and we&#8217;ll also see how long the replacements last. So far, I&#8217;m not overly impressed with either company. If I was really dependent on this PC for my entertainment, I would be spending quite a lot of time waiting for these companies to replace gear that should have been caught by their own quality control.</p>
<p>[Update 3/31/10]<br />
<em>Got my Elgato replacement unit today! Along with the box to send the defective unit back in and some simple instructions on what to do to switch them. Definite kudos to Elgato customer support on this.</em></p>
<p>[Update 4/14/10]<br />
<em>Still waiting on my replacement keyboard from Logitech. One thing I forgot to mention earlier was that they required me to send them a copy of my receipt of purchase of they keyboard. It was a gift, but luckily I had the Amazon receipt because it was from my wishlist. Don&#8217;t know what they would have said if I didn&#8217;t have a receipt. I sent the keyboard back to Logitech on April 6th using their shipping sticker. I still had to buy a box to ship it in, so the UPS place charged me $8 for that (plus them putting it in the box). Supposedly, Logitech shipped out the replacement on the 12th, but they shipped it via UPS ground, so that means that I won&#8217;t receive it until at least April 19th (according to UPS). Really lame. Luckily, I had an extra keyboard (this was for a MacMini which doesn&#8217;t come with a keyboard, remember). Waiting two weeks for a replacement keyboard isn&#8217;t cool, especially when that keyboard was defective and also $200+ dollars. Next time, I won&#8217;t bother with Logitech. If I get something broken from them, I&#8217;ll just return it.</em></p>
<p>[Update 4/19/2010]<br />
<em>Received my replacement keyboard from Logitech today. One problem, THEY SENT ME THE WRONG KEYBOARD. I have the Mac edition and they send me the PC one. ARE YOU FREAKING SERIOUS? THIS IS RIDICULOUS! I have let them know, we&#8217;ll see how long it takes for them to send me a new one. If they demand I send the old one back first, I will take this all the way up their phone tree!</em></p>
<p>[Update 4/20/2010]<br />
<em>Phone call was the way to go. After reporting that they sent me the wrong keyboard, they informed me (via e-mail) that they no longer make the DiNovo Edge keyboard for Mac and asked if I wanted some other wireless keyboard/mouse combo (I didn&#8217;t). They then sent me the UPS to return the windows keyboard to them.</p>
<p>That is really lame. If they&#8217;d told me originally that they couldn&#8217;t replace the DiNovo mac keyboard, I could have returned it straight to Amazon instead of sending it back to them (it was brand new remember). Also, looking at their site and on Amazon, I saw no indication that they weren&#8217;t making this keyboard anymore in the first place.</p>
<p>Instead of responding over e-mail, I called this afternoon and spoke to a 1st-line support person who was really understanding and nice about it, admitting that they screwed up. Then they offered to refund me the amount for the keyboard (luckily, even though it was a gift, it didn&#8217;t have the gift receipt, otherwise I&#8217;m not sure what would happen). I&#8217;ll send them the photo of the receipt tonight and if they get it to me reasonably fast I&#8217;ll be a lot better disposed towards them. Although, I still think they way they handled this was pretty crappy. Next time, I&#8217;ll call first and e-mail after, their phone support seems way better than their e-mail support.</em></p>
<p>[Update 4/27/2010]<br />
<em>Spoke way too soon on the phone call solving everything. Since that first phone call, I have e-mailed Logitech several times, entered data on their website and called them again. Each time they have claimed that they have not received my proof-of-purchase (the same one that they needed for me to return the defective keyboard in the first place), and each time I have sent it (or posted it on a website) again. Now they have stopped responding. I still haven&#8217;t sent the windows replacement keyboard back, because I have a feeling that I&#8217;m going to end up with nothing. I have now spent almost a month trying to get some sort of reasonable outcome from Logitech. They&#8217;ve told me that when they finally do start the process of refunding me, that it will take 4-6 weeks to get a refund. So that will make it at least two months from getting a NEW keyboard that was busted to getting some sort of restitution for it (they still haven&#8217;t promised that I will get a full refund yet). Not happy.</em></p>
<p>[Update 5/1/10]<br />
<em>I called Logitech again. They had not contacted me after I sent them both photos and a link to an image of the receipt (again, luckily I had the actual receipt even though this was a gift!). The support person hadn&#8217;t seen the image I attached (he asked if I was using Apple mail to attach it, must be that their servers somehow don&#8217;t like Apple mail? Maybe they could have mentioned that at some point in our many communications over the last month). Again, the support person on the phone was very nice. I&#8217;ll say this for Logitech, they train their phone support folks very well. This time he stayed on the line with me, looked up the link to the photo I sent them, asked me for a clearer photo, waited while I took it and posted it to a web site so that he could read it. Confirmed it and then promised to get his manager to make sure it was sufficient as soon as his manager got out of a meeting. He also promised to contact me to let me know either way what his manager said. I never received that confirmation of course. However, I finally decided that it was probably going to be ok, so I finally returned the windows keyboard that they sent me as a replacement for the mac one that I sent. If I don&#8217;t hear from them after they receive it (I can track it on UPS.com), I will have to call again. They don&#8217;t re-imburse for the original shipping, so this whole ordeal will end up costing me $16 ($8 in original shipping for the gift, and $8 to return the defective mac keyboard to them &#8211; the box and packing, not the shipping) plus hours of my time (which is worth a lot more than $16). Again, I&#8217;m realizing that it isn&#8217;t worth dealing with the automated support with Logitech, it is too slow and unreliable. Call them always. Assuming that the rest of this experience goes ok, I&#8217;m still a bit soured on them as a company. The amount of effort it has taken me to deal with their defective product does not make me want to go out and buy more of their stuff, especially compared to the extremely favorable El Gato experience I had.</p>
<p>[Update 5/6/2010]<br />
<em>Today, I received an e-mail from Logitech notifying me that they had received my defective keyboard and had authorized a replacement to be sent to me. The keyboard they must have received was the windows keyboard that they sent me to replace a defective macintosh keyboard. This is incredibly lame. I also received an e-mail on the first ticket that they sent (they closed this ticket after sending me the windows keyboard), telling me that they hadn&#8217;t heard from me on this in 120 hours. I have no idea what they hell is going on there, but my first contact with them was on 3/28 to let them know I got a defective keyboard. That was over 5 weeks ago, with me contacting them 2-3 times a week and they still haven&#8217;t got the most basic things figured out. I swear that if I get another windows replacement keyboard shipped to me, I am going to go to their headquarters with it and a baseball bat and smash the thing on their front steps. Morons.</em></p>
<p>[Update 5/18/2010]<br />
<em>Called Logitech <b>AGAIN</b> because I hadn&#8217;t heard anything from them since my phone call on 5/1/2010 where they promised me that they would let me know what was going on (even if everything was ok). Turns out that it was a good thing I did. The message I got from them on 5/6 was no mistake. They actually sent me out ANOTHER keyboard on 5/7/2010 (a desktop Wave for some reason). This was signed for somebody at my work on 5/14/2010, although I&#8217;d never received it. Even though my case was clearly marked FOR REFUND, they instead sent me a 2nd replacement that I didn&#8217;t ask for and didn&#8217;t want. So it was a good thing that I called them today because basically they thought my case was closed. So now, theoretically, they are going to issue a check IN ANOTHER 4-6 WEEKS. We&#8217;ll see. They have managed to screw this whole thing up every possible way.</em></p>
<p>[Update 6/4/2010]<br />
<em>Called Logitech <b>YET AGAIN</b> because the promised e-mail confirmation of my refund being processed was never sent. Spent 30 minutes on hold LONG DISTANCE to find out that yes it is being processed and that the original date for confirmation of my proof-of-purchase was 4/27, WTF? I was told on 5/1 that they didn&#8217;t have this. So now, I&#8217;ll need to wait until August 1st (8 weeks from the receipt of proof-of-purchase) to contact them again if I haven&#8217;t received the refund. I&#8217;m probably approaching the original cost of the keyboard in long distance fees and minutes on my plan. I&#8217;m now 2+ months into this process with Logitech. Meanwhile I was only without the use of my elgato device for like a week or something. I&#8217;d really spend a long time looking into other options before I ever bought a logitech product again for more than impulse purchase money.</em></p>
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		<title>Unit Circle Magazine Archive re-launched</title>
		<link>http://blog.kevingoldsmith.com/2010/03/17/unit-circle-magazine-archive-re-launched/</link>
		<comments>http://blog.kevingoldsmith.com/2010/03/17/unit-circle-magazine-archive-re-launched/#comments</comments>
		<pubDate>Wed, 17 Mar 2010 09:52:28 +0000</pubDate>
		<dc:creator>kevin</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[The Internet]]></category>
		<category><![CDATA[archive]]></category>
		<category><![CDATA[etext]]></category>
		<category><![CDATA[ezine]]></category>
		<category><![CDATA[internet history]]></category>
		<category><![CDATA[unit circle]]></category>
		<category><![CDATA[unitcircle]]></category>
		<category><![CDATA[zine]]></category>
		<category><![CDATA[zines]]></category>

		<guid isPermaLink="false">http://blog.kevingoldsmith.com/?p=786</guid>
		<description><![CDATA[In 1993, I decided that I wanted to create a magazine. I don&#8217;t remember the exact reasons why. Zine culture was on the rise at the time and I was living in San Francisco, which was one of the epicenters, so it was definitely in the air. The first few issues were xeroxed and distributed [...]]]></description>
			<content:encoded><![CDATA[<p>In 1993, I decided that I wanted to create a magazine. I don&#8217;t remember the exact reasons why. Zine culture was on the rise at the time and I was living in San Francisco, which was one of the epicenters, so it was definitely in the air. The first few issues were xeroxed and distributed around San Francisco, but were also posted at Postscript files on sgi.com&#8217;s FTP site and word was spread on the early internet newsgroups and mailing lists. The first issues were put together by myself, Jane Underwood and Derek Chung.</p>
<p>I moved to Seattle in 1994 and continued to put out the zine. Now, Dan Appelquist (editor of early science fiction e-zine, Quanta) had hipped me to this amazing site created by Paul Southworth, etext.org. Etext.org was all about celebrating literature on-line. In the proto-internet days of 1994, getting a website up was no mean feat, and keeping it up at no cost to the people being hosted on it was frankly amazing. Issues 3-6 were printed on paper, but were also hosted on etext.org. As one of the early culture e-zines it got some noteriety (including a write-up in the book &#8220;webworks: e-zines&#8221; by Martha Gill). Now that early HTML looks laughably primitive, but for the time I was quite proud of it. Issues 3-6 of the magazine were put together by myself, Derek Chung and Nita Daniel with some contributions by an occasional other writer as well.</p>
<p>After issue #6, I got very busy with <a href="http://www.unitcircle.com/rekkids">Unit Circle Rekkids</a>, and it also seemed like zines (both on-line and off-line) were just exploding. I realized that the tools were now in the hands of the artists that we&#8217;d covered and that the zine itself was no longer necessary. We left the site up so that the content was available, but it became a historic archive. I have to admit that I didn&#8217;t even check it out often any more to make sure that it was still up. The last content was added in 1996, I think, although some minor changes were made to the site afterwards based on requests from contributors.</p>
<p>Eventually, etext.org had run its course and the site itself stopped hosting its content. Unit Circle zine is still available from the internet archive, but I wanted to bring it back home and host it here as well so that it could live on as a time capsule. I have cleaned it up slightly (fixed up some of the links, scrubbed some of the e-mail addresses), but it is pretty much the same as it was when it was last updated.</p>
<p>I want to thank everyone who contributed to The Unit Circle Magazine, especially Derek, Nita and Jane, and I really want to thank Paul Southworth for creating an early home for culture on the internet. I also want to thank all the artists, authors and musicians who allowed us to showcase their work. I hope that all are successful and continuing to create. Finally, I want to thank everyone who ever read an issue, on-line or on paper.</p>
<p>The Unit Circle Magazine archive is now at <a href="http://www.unitcircle.com/zine/">http://www.unitcircle.com/zine/</a></p>
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