June 18th, 2010

Dear Alaska Airlines and Apple Computer…

Yes, I’m an idiot. I left a valuable piece of my property on your plane, Alaska. I know that you are not responsible for items left behind, it’s my fault, not yours.

However, that was the last flight of the day and the item in question was out of sight of other passengers, but my newspaper was sticking out, which meant that it was likely that the seat pocket would be examined in cleaning. It’s extremely likely that my property was picked up by one of your employees either after the flight or in the morning before the next one. I immediately registered with your web site for the item in question, identifying not only the flight, but the seat (thanks for not posting a phone number, but only an impersonal web page. It really shows how much you care). So, given that this kind of thing happens all the time, I did hope that there was a chance I would get it back. It was a long shot, to be sure, but not a non-zero one.

Now you Apple, thank you for creating the mechanism so that I could track my device, send a message to it, lock it and wipe it. In this case, I can’t locate it or send a message to it as it was on airplane mode. So, most likely, whoever has it has either wiped it, failed the login and had it wipe itself, or is trying to hack it (or fence it). Since, by your own definition, the device is now stolen property, maybe you could let me know when someone else tries to use it after it has been reset? No, of course, you can’t do that. Doing that would mean that you might be liable in all sorts of ways, right? There are so many ways that some mechanism could go wrong like that, that your corporate council decided it was best not to get involved. Even though you could actually immediately notify me the minute that the device registered to me with the unique ID you use to track your customer’s devices popped up again. This actually works out better for you, because now you’ll have sold me the same device twice.

So, yup, I can now troll the net looking for the device myself in a time-consuming, frustrating and fruitless attempt while constantly reminding myself of my own mistake. I wasn’t that fond of it in the first place, but I actually need it for a project, so I’m not left with much choice. I’ll need to file this as just another case of crappy customer service.

Thanks for nothing guys!

June 10th, 2010

A Kettle of Fish (Vancouver BC)

Reading the reviews of this restaurant, I was unsure what to expect. It sounded like it was decorated like an antique store. The food decent, but not amazing; uneven and over-priced.

I have to say I was very pleasantly surprised. The atmosphere was indeed distinctive and unusual, but not overbearing. The dining room was open, light and inviting, the bar cozy and dark. There were certainly some antique touches and lots of big plants, but it felt more like the Palm Court at the Plaza in New York or the Laurel Court at the Fairmont in San Francisco rather than your great grandma’s dining room.

The food was also better than expected. My seafood fritter appetizer had been allowed to go cold in the pass-through and was not impressive, but my dining companions’ fried oysters were hot and quite good. However, my halibut main course was cooked perfectly; the inside tender and the outside with a nice thin crust. The others had the Salmon and also enjoyed their meals. For desert, I had a coconut pudding that was a bit sweet but which I had no problem finishing.

The service was good, attentive, but not overbearing. The staff friendly, but not obsequious. The prices were a bit high, but not unreasonable.

I think that this would be a good restaurant to try when looking for something a little different, something unique.

A Kettle of Fish on Urbanspoon

May 12th, 2010

New Flash Experiment posted: Image Navigation via Overlay

screenshot I’ve been working on a lot of Pixel Bender experiments and wanted a nice UI to allow zooming in to examine the effected pixels. I decided to use the method of having an overlaid box on a scaled version of the image that corresponds to a zoomed separate display. I looked around and found some nice sample code on FLEX{er} written by Stelian Crisan. I mostly added nice UI to adjust the parameters in his code.

The experiment is posted on the labs area of my site.

May 5th, 2010

Apple’s way or the highway

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Is Apple jumping on the crazy train?

I liked this article on Newsweek: Apple vs. Everybody: The company’s epic battle over a missing iPhone is only the latest in series of contretemps.

It’s the kind of attention that Apple, long a media darling, isn’t used to. Apple’s control-freak nature didn’t matter as much when it was a plucky underdog. Yes, Jobs was a demanding boss and a finicky perfectionist—but he created great products. We rooted for Apple, and wanted it to survive. Apple seemed like the anti-Microsoft, a company that was on our side. But this year Apple will do nearly $60 billion in sales, and its market value stands at $240 billion—the third-largest in the United States, bigger than Coca-Cola and Pepsi combined. Any company that big can seem a little scary. So when police start breaking down doors over a lost phone, it’s a PR disaster, especially for Apple. The company works hard to cultivate a counterculture image, with ads that have featured Gandhi and John Lennon, not to mention the “I’m a Mac” hipster. Yet lately Apple has started to look like the big bully of the tech industry, the kid who doesn’t play well others. Over the long haul, that can put customers off.

It definitely can put developers off (including this one), and when your platform has a lot of competitors gunning for it and a slim percentage of the desktop market, putting off developers is not really a very good idea. Apple is betting the company on their new strategy of a tightly controlled ecosystem where they make a small amount off of every transaction and act as intermediaries between content producers and developers and their customers. It will either be fantastically successful or Apple will crash and burn in a spectacular fashion. Only time will tell.

May 1st, 2010

Moving to scrum: changes

So we started this product cycle with two geographically-dispersed mixed-discipline scrum teams on two week sprints. Specifically, the geographical co-mingling was designed to break up some of the silos that had built up on the team due to the existing functional teams being in different cities. By the third sprint, we’ve now switched back to scrum teams that mimic the original functional and geographic splits and are now on four week cycles. This has made cross-team communication more difficult, but has made everyone a lot happier by keeping the scrum meetings more relevant to everyone on the team. I can definitely see why people like this more, it lets people focus on what they are doing, but I do think we are losing something by not spreading the knowledge of the different parts of the project around the team. Also, not having multiple functional areas represented in the scrum meetings means that some fresh perspectives are lost in any of the technical discussions that come up. Over the next few sprints we’ll try this out and see if this is working. I think this will probably be what we stick with, and we’ll need to address the cross-team communication issues separately.

Switching to four week sprints was mostly to reduce the amount of time spent in the scrum meetings themselves relative to the amount of working time. Between planning poker, retrospectives and sprint planning, a lot of time is lost to the process itself in a two week sprint. For a team used to working on 6 week sprints, fitting stories into 2 week chunks was also difficult. I like the idea of two week sprints, but in practice, it was difficult for a team that is new to scrum. We’ll maybe try 2 week sprints in a future product cycle.

We still haven’t switched to our planned internally created scrum tool which itself makes things difficult. Our backlog is an excel spreadsheet and our tracking is all on Wikis. Hopefully, we’ll be converted over to the tool by the next sprint, which should make life a bit easier on me and the scrum master.